import mod_actor,mod_player,sys
from items.guns import raygunPrototype

class PlayerDeathEffect:
    def doIt(self,player,oldLocation):
        sys.exit()

playerPrototype = mod_actor.ActorPrototype('PLAYER', maxHP=20,maxAP=20,APperTurn=15, brainPrototype=mod_player.PlayerBrain)
playerPrototype.startingItemPrototypes = [raygunPrototype]
playerPrototype.deathEffect = PlayerDeathEffect()